Given that one of my mains is a Mage – she was Frost but now she’s Arcane (she got tired of the little elemental & his needy ways) I thought I’d better have a look at the changes planned for this spec.
According to Blizzard “Mages are in a very strong place compared to most classes, both thematically and mechanically” with “a lot of distinction among Arcane, Fire, and Frost Mages“. Therefore the changes they are making are more around improving our current gameplay and the quality of our stressed out lives. This includes Summon Refreshment which will automatically provide a stack of food if you’re on your own (ie me) and a table of refreshments when in a party or raid (ie everyone who’s not me). Fair enough I suppose but I’m quite civilised – I like to lay out a nice table even when I’m a billy no mates. Dining etiquette is on a downward slippery slope here.
Specifically on Arcane, Blizzard say that Arcane Mages require “Unparalleled skill … to manipulate the volatile forces of the universe.” – Oh dear, maybe I need to rethink the spec. They go on to say, “These practitioners push their magical knowledge to its very limits—often to the brink of their own exhaustion“. Yes that’s me to a tee. Many a night you’ll find me slumped over the keyboard weeping from the stress and strain of it all. Three buttons! Three buttons! It’s inhuman that’s what it is.
To help us burnt out Arcane mages our Arcane Charges will now be an “actual resource located underneath [the] Mana bar instead of a stacking debuff.” Excellent. To be honest I never have much of a clue about my buffs or debuffs. I can only look in so many places at once (one place actually – and that’s usually my keyboard). When I do lift my head I like to admire my pretty portrait in the top left hand side of the screen (yes default UI- did you expect anything else?) so this will help me a lot.
Arcane also has a new Mastery which increases our maximum Mana by a percentage and increases the damage bonus from Arcane Charges. Anything with the word “increases” is good for me, unless it refers to the size of my thighs. According to Blizz this “should make the Mastery feel a bit more interesting by allowing more aggressive Mana usage“. Excellent. In readiness for this I have drafted some awesome snarling & growling emotes. They want aggression I’ll show them aggression (I’ll also have some passive aggressive ones up my sleeve too – just in case the raid needs a change of strategy).
Good news for me with Displacement (instant cast, removes Blink cooldown for 4 seconds). I love blinking I do (obscure shout out to any UK reader who watched Big Brother Season 2 a gazillion years ago). Blinking does get me into trouble though – in real life my boss interprets blinking as dissent (so I now glue my eyelids to my forehead) and in game when I regularly blink into bad stuff at every inopportune moment (once during the Warmaster Blackhorn encounter I of course blinked right off the edge of the airship – it was a proper guild raid though (thank goodness) so everyone was nice about it even though I think I caused a wipe).
And that’s pretty much all the main stuff as far as I can make out. If I’ve missed something important (& I probably have – I skim read anything that included numbers and a”%”) let me know. Nothing ground breaking as far as I can see but in fairness that’s what they said. I wonder what they have planned for the Restoration Druid though? I am of course a healer in training too. I trust there will be no blinking (now that would be a class change) – I really want to maintain my eyes wide open, bunny in headlights approach to healing. It has served me so well….